import util
MATERIAL_INVALID = 0
MATERIAL_CONCRETE = 1
MATERIAL_WOOD = 2
MATERIAL_METAL = 3
MATERIAL_GLASS = 4
MATERIAL_CARDBOARD = 5
MATERIAL_GRASS = 6
MATERIAL_GRAVEL = 7
MATERIAL_PLASTIC = 8
MATERIAL_CARPET = 9
MATERIAL_STONE = 10
MATERIAL_WATER = 11
DEFAULT_MATERIAL = MATERIAL_CONCRETE
MATERIAL_INDEXES = [MATERIAL_CONCRETE,
 MATERIAL_WOOD,
 MATERIAL_METAL,
 MATERIAL_GLASS,
 MATERIAL_CARDBOARD,
 MATERIAL_GRASS,
 MATERIAL_GRAVEL,
 MATERIAL_PLASTIC,
 MATERIAL_CARPET,
 MATERIAL_STONE,
 MATERIAL_WATER]
MATERIAL_NAMES = {'Concrete': MATERIAL_CONCRETE,
 'Wood': MATERIAL_WOOD,
 'Metal': MATERIAL_METAL,
 'Glass': MATERIAL_GLASS,
 'Cardboard': MATERIAL_CARDBOARD,
 'Grass': MATERIAL_GRASS,
 'Gravel': MATERIAL_GRAVEL,
 'Plastic': MATERIAL_PLASTIC,
 'Carpet': MATERIAL_CARPET,
 'Stone': MATERIAL_STONE,
 'Water': MATERIAL_WATER}
exports = util.AutoExports('materialTypes', globals())

